// EXPERIENCE

Experience & background.

// APRIL 2026 — PRESENT

Research Assistant

University of Southern California

Working on spatial AI and augmented reality systems research. Current focus is on depth-accurate AR overlays that combine ARCore's spatial computation with vision-language models for semantic understanding of arbitrary physical objects.

Read the research case study →

// 2024 — 2025

Graduate Studies

MS Computer Science — University of Southern California

Focused on areas at the intersection of systems and interaction — advanced mobile development, interactive systems, multimedia and real-time processing.

SenseMap, SenseDev, and the engine systems work came out of this period — combining theory, experimentation, and practical engineering into shipped products and research contributions.

Engine-level systems and shader tooling: View Systems & Tools →

// 2019 — 2022

Android & Mixed Reality Engineer

Mercedes-Benz Research & Development · Daimler

Three years building production Android applications and HoloLens mixed reality systems across two R&D divisions — MBRDI and DTICI. Work spanned live fleet software, spatial computing for manufacturing, and AR visualization tools.

Truckonnect

Android client for the BharatBenz commercial vehicle fleet management platform. Live on Google Play, tracking 10,000+ vehicles in real time. Built the Android client handling live telemetry ingestion, dynamic map clustering, and offline-first architecture with retry and backoff. Reduced cold start time significantly through profiling with Perfetto and eliminating main-thread I/O.

Android · Kotlin · Maps SDK · Real-time data

HoloLens Factory Floor Training

Mixed reality application for Mercedes assembly line workers. Spatially anchored AR work instructions overlaid on physical components — step-by-step guidance visible hands-free during assembly and maintenance. Built using HoloLens 2 and MRTK, with spatial anchor persistence across sessions and multi-device shared coordinate systems.

HoloLens 2 · MRTK · Spatial Anchors · Unity · C#

Also contributed to additional mixed reality and Android projects across the R&D organization, focused on visualization tools and internal developer workflows.

// 2019 — 2020

AR Research

Peer-reviewed publication · Undergraduate project

Authored a peer-reviewed conference paper exploring how mobile-based augmented reality can enhance science education for middle school students. Built an interactive AR newspaper feature and a full AR solar system simulation.

Read the case study →